Plane Intersection¶
Functionality¶
The node is designed to get the intersection line between two theoretical planes.
Each plane is defined by one point in the plane and plane’s normal.
Inputs / Parameters¶
Param |
Type |
Description |
---|---|---|
Location A |
Vertices |
One point of the plane A |
Normal A |
Vertices |
Normal of the plane A |
Location B |
Vertices |
One point of the plane B |
Normal B |
Vertices |
Normal of the plane B |
Advanced Parameters¶
In the N-Panel (and on the right-click menu) you can find:
Match List Global: Define how list with different lengths should be matched. Refers to the matching of groups (level 1)
Match List Local: Define how list with different lengths should be matched. Refers to the matching inside groups (level 2)
Outputs¶
Intersect: Returns True if the planes are not parallel.
Origin: Origin of the line. If planes are parallel returns the origin of plane A
Direction: Direction of the line. If planes are parallel returns the normal of both planes
Example of usage¶
Generator-> Line
Analyzers-> Origins
Transform-> Matrix Apply (verts)
Viz-> Viewer Draw
Scene-> Objects In Lite