Polygon Boom¶
Functionality¶
The vertices of each polygon will be placed into separate lists. If polygons share vertices then the coordinates are duplicates into new vertices. The end result will be a nested list of polygons with each their own unique vertices. This facilitates rotation of a polygon around an arbitrary points without affecting the vertices of other polygons in the list.
Inputs & Outputs¶
Lists of Vertices and Edge/Polygon lists. The type of data in the edg_pol output socket content depends on the what kind of input is passed to edge_pol input socket. If you input edges only, that’s what the output will be.
Examples¶
The Box on default settings is a Cube with 6 polygons and each vertex is shared by three polygons. Polygon Boom separates the polygons into separate coordinate lists (vertices).
Generator-> Box
Analyzers-> Origins
Viz-> Viewer Draw