Split Mesh Elements

https://user-images.githubusercontent.com/14288520/199832286-b909233f-7b40-4d38-9920-e56ca6b8f8b6.png

Functionality

The node split selected by mask elements. It has two modes:

edges

It’s similar to Split -> Faces by Edges Blender tool. When two or more touching interior edges, or a border edge is selected, a hole will be created, and the selected edges will be duplicated to form the border of the hole.

verts

It’s similar to Split -> Faces & Edges by Vertices Blender tool. It in the same way as in edges mode except that it also splits the vertices of the adjacent connecting edges.

https://user-images.githubusercontent.com/14288520/199840145-a77199a7-7dbc-4736-a1f2-805015a99b82.png

Inputs

  • Vertices - Vertices of the input object

  • Edges - Edges of the input object

  • Faces - Faces of the input object

  • FaceData - Face attribute of the input object

  • Mask - Selection mask. It also has option which type of selection is given (vertexes, edges or faces selection)

Outputs

  • Vertices - Vertices of the final object

  • Edges - Edges of the final object

  • Faces - Faces of the final object

  • FaceData - Face attribute of the final object

Examples

Split a mesh into random pieces

https://user-images.githubusercontent.com/14288520/199853840-5d9fcb66-98fd-4621-97ed-1aefbc75a906.png https://user-images.githubusercontent.com/14288520/199854590-62cdcaa6-6b30-4aef-a94d-64aa7a9cbdb3.gif