Planar Edgenet to Polygons

https://user-images.githubusercontent.com/14288520/198831339-af1c6420-50e2-4733-88b1-461cc544085c.png

Functionality

It fills all closed countors of edge net. Be careful edge net have to be planar otherwise work of node will be broken or even you can receive memory error caused of everlasting cycle.

See here, what planar edge net is - https://en.wikipedia.org/wiki/Planar_graph

Some details is here - https://github.com/nortikin/sverchok/issues/86

https://user-images.githubusercontent.com/14288520/198832447-a6664361-0cd8-44ee-8e92-58d42efd3ef9.png

Inputs

  • Vertices Only X and Y coords used

  • Edges

Outputs

  • Vertices

  • Polygons. All faces of resulting mesh.

Examples of usage

https://user-images.githubusercontent.com/14288520/198833226-242b6102-1f35-4927-8310-d44d1078c7e1.png

Compare with “Fill holes” node:

https://user-images.githubusercontent.com/28003269/37105808-8e29b4f2-2249-11e8-9f36-e1da399153fc.png

https://gist.github.com/b0eb16271d33924457e443d74ac3c8d1

Replay with new nodes:

https://user-images.githubusercontent.com/14288520/198833958-e1c3989d-be89-4285-b7c7-cf23ee0d93dd.png