Viewer 2D¶



Functionality¶
This node displays data it in the 2d view, using opengl and shaders. The node is intended to be a fast way to show you the result of your node tree. We’ve added various levels of refinements that you may find useful to better understand the virtual geometry you’ve created.
Modes¶
Number: Displays graphically list of numbers
Path: Displays paths using a vectors list
Curve: Display Curves at desired resolution
Mesh: Displays mesh data from vectors, edges and polygons list
Features¶
Background: Display background under the mesh with desired color
Working Plane: Projection is over XY, XZ or YZ plane
Scale: Drawing scale
Point Size and Edge width.
Cycle: Close Path (only in path mode)
Vertex Color, Edge Color and Polygon Color: Color of displayed geometry. It can be color per element or color per object
Random Vertex Color: Use random vertex colors
Edges Vertex Color: Uses vertex color to colorize edges
Polygons Vertex Color: Uses vertex color to colorize polygons
Feature Examples¶
Background: Display background under the mesh with desired color

Working Plane: Projection is over XY, XZ or YZ plane

Scale: Drawing scale

Point Size and Edge width.

Cycle: Close Path (only in path mode)

Vertex Color, Edge Color and Polygon Color: Color of displayed geometry. It can be color per element or color per object

Generator->Generator Extended-> NGon
List->List Main-> List Length
Number-> Number Range
Color-> Color In
Text-> Stethoscope
Random Vertex Color: Use random vertex colors

Edges Vertex Color: Uses vertex color to colorize edges

Polygons Vertex Color: Uses vertex color to colorize polygons

Examples¶

Generator-> Cricket
Color-> Color In
Text-> Stethoscope

Number-> Random Num Gen
Color-> Color In

Generator->Generator Extended-> Polygon Grid
Number-> Random Num Gen
Color-> Color In

Generator-> NGon
Curves->Primitives-> Fillet Polyline

Script-> Profile Parametric

Generator-> Plane
Vector-> Vector Noise
Color-> Color In

Generator-> Line
Number-> Number Range
Number-> Random Num Gen
Vector-> Vector Noise
Color-> Color In

Generator-> NGon
Number-> Random Num Gen
Color-> Color In