Clip Vertices¶
Functionality¶
This node cuts off (clips, truncates) all vertices of original mesh, by cutting each edge in half, and then connecting centers of all edges incidental to each vertex, to produce new faces. Please refer to usage examples for better understanding.
This can give interesting topology, especially in combination with “dual mesh” and/or “triangulate” and/or “join triangles” and/or “limited dissolve” nodes.
Inputs¶
This node has the following inputs:
Vertices. Vertices of original mesh. This input is mandatory.
Edges. Edges of original mesh.
Faces. Faces of original mesh. This input is mandatory.
Outputs¶
This node has the following outputs:
Vertices. Vertices of the new mesh.
Edges. Edges of the new mesh.
Faces. Faces of the new mesh.
Examples of Usage¶
Clip a simple plane / grid:
Generator-> Plane
Viz-> Viewer Draw
Clip vertices of a cube:
Generator-> Box
Viz-> Viewer Draw
Applied to a cylinder:
Generator-> Cylinder
Viz-> Viewer Draw
Applied to Suzanne:
Generator-> Suzanne
Viz-> Viewer Draw
Apply node several times:
Generator-> Cylinder
Viz-> Viewer Draw