Sphere (Solid)

Functionality

Offers a solid sphere primitive with variable Radius, Height and Angle.

Inputs

All inputs are vectorized and the data will be matched to the longest list

  • Radius: Radius of sphere.

  • Origin: Position of the sphere (center).

  • Direction: Orientation of the sphere (Z axis of the sphere).

  • Angle 1: Angle that covers the sphere, with the XY plane (see example).

  • Angle 2: Angle that covers the sphere, with the XY plane (see example).

  • Angle 3: Angle that covers the sphere, being 360 a full sphere and 180 half sphere (see example).

Outputs

  • Solid

Examples

https://raw.githubusercontent.com/vicdoval/sverchok/docs_images/images_for_docs/solid/sphere_solid/sphere_solid_blender_sverchok_example.png