Chess Selection¶

Functionality¶
The node creates face selection mask with pattern like chess board.

Category¶
Analysers -> Chess Selection
Inputs¶
Vertices - vertices of base mesh
Faces - faces of base mesh
Outputs¶
Face mask - list of True or False per give faces for usage with other nodes
Usage¶

Generator-> Plane
List-> List Mask (Out)
Viz-> Viewer Draw
Can be used with 3D primitives.

Generator-> IcoSphere
List-> List Mask (Out)
Viz-> Viewer Draw