Pulga Attractors Force¶
Functionality¶
This node creates a force to be applied with the Pulga Physics Solver node.
Mode¶
Offers three different modes Point, Line and Plane with different Input sets
Point¶
Points that will Attract/Repel the system particles (vertices)
Point Inputs¶
Location: Position of the attractor points.
Max. Distance: Distance under the force will be applied.
Decay: How the force will decay with distance. 0= no decay, 1= linear, 2= cubic, 4= quadratic…
Line¶
Lines that will Attract/Repel the system particles (vertices)
Line Inputs¶
Location: A point on the Line.
Direction: Direction of the Line.
Max. Distance: Distance under the force will be applied.
Decay: How the force will decay with distance. 0= no decay, 1= linear, 2= cubic, 4= quadratic…
Plane¶
Plane that will Attract/Repel the system particles (vertices)
Plane Inputs¶
Location: A point on the Line.
Normal: Normal of the Plane.
Max. Distance: Distance under the force will be applied.
Decay: How the force will decay with distance. 0= no decay, 1= linear, 2= cubic, 4= quadratic…
Examples¶
Trajectories of vertices repelled by vertice in zero coords:
Generator-> Plane
Number-> Number Range
Vector-> Vector In
Matrix-> Matrix In
Viz-> Viewer Draw
Pulga Physics-> Pulga Physics Solver
Trajectories of vertices repelled by 5 locations:
Generator-> Segment
Generator-> NGon
Generator-> Circle
Number-> Number Range
Viz-> Viewer Draw
Pulga Physics-> Pulga Physics Solver
Trajectories of vertices attracted by three locations:
Generator-> Segment
Generator-> NGon
Generator-> Circle
Number-> Number Range
Viz-> Viewer Draw
Pulga Physics-> Pulga Physics Solver