Variable Lacunarity

https://user-images.githubusercontent.com/14288520/189540443-c568ccaf-b714-4624-903b-ac7eeeb5c896.png

This node takes a list of Vectors and outputs a list of equal length containing Floats in the range -1.0 to 1.0. The seed value permits you to apply a different noise calculation to identical inputs. This nodes “_returns variable lacunarity noise value, a distorted variety of noise, from noise type 1 distorted by noise type 2 at the specified position.”

Inputs & Parameters

Parameters

Description

Noise Type

Pick between several noise types

  • Blender

  • Cell Noise

  • New Perlin

  • Standard Perlin

  • Voronoi Crackle

  • Voronoi F1

  • Voronoi F2

  • Voronoi F2F1

  • Voronoi F3

  • Voronoi F4

See mathutils.noise docs ( Noise )

Seed

Accepts int values.

Distortion

Accepts floats values, modulate the two noise basis.

Examples

https://user-images.githubusercontent.com/14288520/189540266-02370793-10f8-44e9-9545-ef43dae80987.png

Notes

This documentation doesn’t do the full world of noise any justice, feel free to send us layouts that you’ve made which rely on this node.