Vector Fractal

https://user-images.githubusercontent.com/14288520/189541357-ddf35d58-b09b-4d7c-b96d-77c755e972e2.png

This fractal node takes a list of Vectors and outputs a list of equal length containing Floats in the range 0.0 to 1.0.

Inputs & Parameters

Parameters

Description

Noise Function

The node output only Scalar values

Noise Type

Pick between several noise types

  • Blender

  • Cell Noise

  • New Perlin

  • Standard Perlin

  • Voronoi Crackle

  • Voronoi F1

  • Voronoi F2

  • Voronoi F2F1

  • Voronoi F3

  • Voronoi F4

See mathutils.noise docs ( Noise )

Fractal Type

Pick between several fractal types

  • Fractal

  • MultiFractal

  • Hetero terrain

  • Ridged multi fractal

  • Hybrid multi fractal

H_factor

Accepts float values, they are hashed into Integers internally.

Lacunarity

Accepts float values

Octaves

Accepts integers values

Offset

Accepts float values

Gain

Accepts float values

Examples

https://user-images.githubusercontent.com/14288520/189541446-f587f199-02da-4ed2-b2cb-0ea72a3535e5.png https://user-images.githubusercontent.com/14288520/189541519-593b3653-95dc-41c9-89d4-ddc4f2be1cfe.gif

Basic example with a Vector rewire node.

json file: https://gist.github.com/satabol/bda8eb2d753d19c08ab50261c4ab319b

Notes

This documentation doesn’t do the full world of fractals any justice, feel free to send us layouts that you’ve made which rely on this node.