Solidify

https://user-images.githubusercontent.com/14288520/201440855-0564d90d-6654-42d9-980c-2f856b57d4f0.png

Extrudes a mesh along its normal. Used usually to get a thick mesh from a planar mesh.

https://user-images.githubusercontent.com/14288520/201441550-c1a3bb63-693d-48b3-a8f1-8144296f4c12.png

Inputs

  • Vertices: Mesh Vertices (mandatory)

  • Edges: Mesh Edges (optional, if you want to output edges makes the algorithm faster)

  • Polygons: Mesh Polygons (mandatory)

  • Thickness: Distance to extrude

https://user-images.githubusercontent.com/14288520/201442046-b93db529-8e17-47b7-995b-82acf469f27c.gif
  • Offset: Relative offset from original mesh [-1.0; 1.0]

https://user-images.githubusercontent.com/14288520/201442148-7ef38073-ee87-48a1-98ed-6a247687a0db.gif

Options

  • Even: adjust thickness in sharp corners to have a even thickness.

https://user-images.githubusercontent.com/14288520/201442415-7e840cc4-af94-43b0-b4ee-0cf93c715832.gif
  • Implementation: Algorithm used to compute.

    • Sverchok: Faster all with more options

    • Blender: Old method, left because it may differ in some corner cases

Outputs

  • Vertices, Edges, Polygons: Modified mesh

  • New Pols: New opposite polygons (in the same order as the originals)

  • Rim Pols: Side Polygons created in the boundaries of the mesh

  • Pols Group: Outputs a list to mask polygons from the modified mesh,

    • 0 = Original Polygon

    • 1 = New Polygon

    • 2 = Rim Polygon

  • New Verts Mask: To split old vertices form new vertices

https://user-images.githubusercontent.com/14288520/201444252-0c1d3bef-78c5-4527-8870-32c3ae2cb30e.png

Examples

Using variable thickness:

https://user-images.githubusercontent.com/14288520/201444780-ff1a1ac7-c6ec-4215-8638-6f40bd38db81.png

Splitting Data: New Vertices in white, Old vertices in black, New Polys in grey, Rim Polys in white…

https://user-images.githubusercontent.com/14288520/201445261-ebbee6d5-8e1a-4f85-a9fa-f05123d5efcd.png