Embed Mesh

https://user-images.githubusercontent.com/74725748/204120088-03599881-59d5-4f6c-b7de-3b90b1f620cc.png

Functionality

Embed mesh B on mesh A into mesh A, and in simple terms, you will get the structure of mesh B on mesh A

Inputs

  • VertsA - vertices of mesh A

  • EdgesA - edges of mesh A

  • FacesA - faces of mesh A

  • VertsB - vertices of mesh B

  • EdgesB - edges of mesh B

  • FacesB - faces of mesh B

  • Index - Specifies on which face of mesh A each point of mesh B is on

Outputs

  • Verts - vertices of new mesh

  • Edges - edges of new mesh

  • Faces - faces of new mesh

  • Index - Index of the B-edge structure of the mesh on the new mesh

Modes

None

N panel

  • Epsilon - For nearness tests; number of figures after coma

Examples

knife project(with raycaster node):

https://user-images.githubusercontent.com/74725748/204120874-005aa169-166a-466d-bd07-aa5e8a35ed77.png

mesh bool(with Nearest Point on Mesh):

https://user-images.githubusercontent.com/74725748/204191959-202a40ea-e7ab-4994-875f-c7160a4fdf6a.png