Quaternion Out

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Quaternion Out node converts a quaternion into various formats for a selected mode.

Modes

The available Modes are: WXYZ, EULER, AXIS-ANGLE & MATRIX.

Mode

Description

WXYZ

Converts a quaternion into its W, X, Y, Z components. [1]

SCALAR-VECTOR

Converts a quaternion into its Scalar & Vector components. [1]

EULER

Converts a quaternion into X, Y, Z angles corresponding to the Euler rotation given an Euler rotation order. [2,3]

AXIS-ANGLE

Converts a quaternion into the Axis & Angle of rotation. [2]

MATRIX

Converts a quaternion into an orthogonal 4x4 rotation matrix.

Notes:

  • [1] : For WXYZ and SCALAR-VECTOR modes the node provides a “Normalize” option to normalize the input quaternion before outputting its components. All the other modes automatically normalize the quaternion.

  • [2] : For EULER and AXIS-ANGLE modes, which output angles, the node provides an angle unit conversion to let the angle output values be converted to Radians (1.0-2pi), Degrees (1.0-360.0) or Unities (0.0-1.0 range).

  • [3] : For EULER mode the node provides the option to select the Euler rotation order: “XYZ”, “XZY”, “YXZ”, “YZX”, “ZXY” or “ZYX”.

Inputs

  • Quaternions The node takes a list of (one or more) quaternions and based on the selected mode it converts the quaternions into the corresponding components.

Extra Parameters

A set of extra parameters are available on the property panel. These parameters do not receive external input.

Extra Param

Type

Default

Description

Angle Units

Enum

  • RADIANS

  • DEGREES

  • UNITIES

DEGREES

Interprets the angle values based on the selected angle units:

  • Radians = 0.0 - 2pi

  • Degrees = 0.0 - 360.0

  • Unities = 0.0 - 1.0

Outputs

Based on the selected Mode the node makes available the corresponding output sockets:

Mode

Output Sockets (types)

WXYZ

W, X, Y, Z (floats)

SCALAR-VECTOR

Scalar (float) & Vector (vector)

EULER

X, Y, Z angles (floats) [1]

AXIS-ANGLE

Axis (vector) & Angle (float) [1]

MATRIX

Matrix (4x4 matrix)

Notes:

  • [1] : The angles are by default in DEGREES. The Property Panel has option to set angle units as: RADIANS, DEGREES or UNITIES.

The modes WXYZ and SCALAR-VECTOR are the same except the WXYZ mode outputs the components as 4 floats (W, X, Y and Z), while the SCALAR-VECTOR mode outputs the components as a scalar (W) and a vector (XYZ).

The node only generates the conversion when the output sockets are connected.