Set Loop Normals¶
Functionality¶
The nodes allowed to set custom normals to corners of an input mesh. Most of the time it should be used together with Origins nodes which can calculate vertices normals.
Category¶
BPY Data -> Set Loop Normals
Inputs¶
Objects - Blender mesh objects
Vert normals - normals for each input vertices
Faces - indexes pointing to vertex normals
Matrix - optional, for UV transformation
Outputs¶
Objects - Blender mesh objects
Parameters¶
Normalized - It will normalize input normals. It’s convenient because if normals are not normalized the result can looks weird.
Usage¶
Smooth normals
Flat normals
Custom normals based on edges angle