Taper Sweep Surface =================== .. image:: https://github.com/nortikin/sverchok/assets/14288520/5a8f14b8-0153-4e0f-82f1-695a260fbda8 :target: https://github.com/nortikin/sverchok/assets/14288520/5a8f14b8-0153-4e0f-82f1-695a260fbda8 Functionality ------------- This node generates a surface by sweeping a curve (called "profile") along an axis. While the curve is moved, it is scaled according to another curve (called "taper curve"). This node is a generalization of "revolution surface" node: when the "profile" curve is a circle, this node will generate a revolution surface from "taper" curve. .. image:: https://github.com/nortikin/sverchok/assets/14288520/73e940f8-905e-4895-8381-ee68c8cadf21 :target: https://github.com/nortikin/sverchok/assets/14288520/73e940f8-905e-4895-8381-ee68c8cadf21 * Surfaces-> :doc:`Evaluate Surface ` * Viz-> :doc:`Viewer Draw ` * Scene-> :doc:`Bezier Input ` Domain / parametrization specifics: Domain along U parameter is the same as domain of the "profile" curve. Domain along V parameter is the same as the domain of the "taper" curve. Inputs ------ This node has the following inputs: * **Profile**. The profile curve. This input is mandatory. .. image:: https://github.com/nortikin/sverchok/assets/14288520/15cf3458-dab7-40ab-922d-55d2f073a6dc :target: https://github.com/nortikin/sverchok/assets/14288520/15cf3458-dab7-40ab-922d-55d2f073a6dc * **Taper**. The taper curve. This input is mandatory. .. image:: https://github.com/nortikin/sverchok/assets/14288520/553c9b30-be0a-4502-afba-d8c85e5703cb :target: https://github.com/nortikin/sverchok/assets/14288520/553c9b30-be0a-4502-afba-d8c85e5703cb * **Point**. The point on the taper axis line. The default value is `(0, 0, 0)`. .. image:: https://github.com/nortikin/sverchok/assets/14288520/30f336a7-a713-4565-9239-e240869cb302 :target: https://github.com/nortikin/sverchok/assets/14288520/30f336a7-a713-4565-9239-e240869cb302 * **Direction**. The directing vector of the taper axis line. The default value is `(0, 0, 1)` (Z axis). .. image:: https://github.com/nortikin/sverchok/assets/14288520/432bb030-5e6e-4dad-adc8-d72de150423d :target: https://github.com/nortikin/sverchok/assets/14288520/432bb030-5e6e-4dad-adc8-d72de150423d * Vector-> :doc:`Vector Polar Input ` * Generator-> :doc:`Line ` Parameters ---------- This node has the following parameters: * **NURBS**. If enabled, the node will expect NURBS (or NURBS-like) curves as input, and output a NURBS surface. Otherwise, the node can process arbitrary curves, and will output a generic Surface object. Unchecked by default. * **Scale**. This defines the scale of resulting surface in the plane perpendicular to taper axis. The available options are: * **Unit**. * **Profile**. The surface will be scaled in order to match the profile curve. * **Taper**. The surface will be scaled in order to match the taper curve. .. image:: https://github.com/nortikin/sverchok/assets/14288520/81d460d6-8f67-4f9b-b5bb-ddc569625c79 :target: https://github.com/nortikin/sverchok/assets/14288520/81d460d6-8f67-4f9b-b5bb-ddc569625c79 Outputs ------- This node has the following output: * **Surface**. The generated surface. Example of usage ---------------- The taper curve is generated by "filleting" some line; the profile curve is filleted square: .. image:: https://user-images.githubusercontent.com/284644/79348542-8ee88080-7f4e-11ea-972b-50b9d6909734.png :target: https://user-images.githubusercontent.com/284644/79348542-8ee88080-7f4e-11ea-972b-50b9d6909734.png * Generator-> :doc:`NGon ` * Curves->Curve Primitives-> :doc:`Fillet Polyline ` * Surfaces-> :doc:`Evaluate Surface ` * Vector-> :doc:`Vector sort ` * Viz-> :doc:`Viewer Draw ` * Scene-> :doc:`Objects In Lite ` Example of NURBS mode: .. image:: https://user-images.githubusercontent.com/284644/128603194-ae5b6c3f-a4f8-43ae-89f9-00bb0ac05953.png :target: https://user-images.githubusercontent.com/284644/128603194-ae5b6c3f-a4f8-43ae-89f9-00bb0ac05953.png * Surfaces->Surface NURBS-> :doc:`Remove Excessive Knots (NURBS Surface)` * Surfaces->Surface NURBS-> :doc:`Deconstruct Surface ` * Surfaces-> :doc:`Evaluate Surface ` * Viz-> :doc:`Viewer Draw ` * Scene-> :doc:`Bezier Input `