Box (Solid) =========== Functionality ------------- Offers a Solid Box primitive with variable Length, Width and Height. Parameters ---------- This node has the following parameter: - Origin type. This determines which point of the box is defined by "Origin" input (in case Direction is set to `(0,0,1)`). The available options are: * Corner. "Origin" input will define the location of "left-down-nearer" corner of the box, i.e. the corner with the smallest values of X, Y, and Z coordinates. * Center. "Origin" input will define the location of central point of the box. * Bottom. "Origin" input will define the location of the center of box's bottom face. The default option is Corner. Inputs ------ All inputs are vectorized and the data will be matched to the longest list - Length: Size of the Box along the X axis. - Width: Size of the Box along the Y axis. - Height: Size of the Box along the Z axis.. - Origin: Position of the box (Bottom left corner). - Direction: Orientation of the box (Z axis of the box). Note that changing this input from default `(0,0,1)` will rotate the box around it's corner with smallest values of X,Y,Z coordinate, regardless of the "Origin type" parameter. Outputs ------- - Solid Examples -------- .. image:: https://raw.githubusercontent.com/vicdoval/sverchok/docs_images/images_for_docs/solid/box_solid/box_solid_blender_sverchok_example.png