Adaptative Edges ================ .. image:: https://github.com/user-attachments/assets/b2e12f75-f2c1-46ff-9b39-df83d2d74380 :target: https://github.com/user-attachments/assets/b2e12f75-f2c1-46ff-9b39-df83d2d74380 Inputs ------ - **Adaptive verts**. - **Adaptive edges**. What edges are used as base: .. image:: https://github.com/user-attachments/assets/9eac2148-bda4-4eed-baa3-4bbdbd46fa2c :target: https://github.com/user-attachments/assets/9eac2148-bda4-4eed-baa3-4bbdbd46fa2c - **Mask of adaptive edges**. What edges hide from using as adaptive edges. Can be used as Boolean mask or Indexes mask .. image:: https://github.com/user-attachments/assets/ecb6fe06-b83d-4c44-8af4-5e8405e4452b :target: https://github.com/user-attachments/assets/ecb6fe06-b83d-4c44-8af4-5e8405e4452b if socket **Mask of adaptive edges** are not connected then all edges are ised: .. image:: https://github.com/user-attachments/assets/81479547-9405-41d6-9c2a-260e575ed66d :target: https://github.com/user-attachments/assets/81479547-9405-41d6-9c2a-260e575ed66d - **Verts**. - **Edges**. Mesh are used to adaptive .. image:: https://github.com/user-attachments/assets/6a44b94e-f726-409f-b718-0e77e70dc575 :target: https://github.com/user-attachments/assets/6a44b94e-f726-409f-b718-0e77e70dc575 - **First adaptive index**. - **Second adaptive index**. Indexes of vertices of Mesh that will be used to align with adaptive edges (you may use verts not only Ox direction) .. image:: https://github.com/user-attachments/assets/b79aa32d-8d5f-4aee-95cf-7173a76f3f96 :target: https://github.com/user-attachments/assets/b79aa32d-8d5f-4aee-95cf-7173a76f3f96 .. image:: https://github.com/user-attachments/assets/f4ece3e3-36bd-494c-b5d8-28e23b336e4c :target: https://github.com/user-attachments/assets/f4ece3e3-36bd-494c-b5d8-28e23b336e4c If you swap indexes then shape of adaptive mesh will changed: .. image:: https://github.com/user-attachments/assets/5a9444eb-3d94-4f09-8f38-8fae23242a60 :target: https://github.com/user-attachments/assets/5a9444eb-3d94-4f09-8f38-8fae23242a60 Parameters ---------- - **Join meshes**. Join all meshes to a single mesh. Outputs ------- - **Vertices**. - **Edges**. Results mesh or meshes Examples ======== Rotation of source mesh are transfered to the adaptive mesh ----------------------------------------------------------- .. image:: https://github.com/user-attachments/assets/ce50368c-0f1e-413a-9915-0ef92e532b72 :target: https://github.com/user-attachments/assets/ce50368c-0f1e-413a-9915-0ef92e532b72 * Generator-> :doc:`Plane ` * Generator-> :doc:`3pt Arc ` * Number-> :doc:`List Input ` * Matrix-> :doc:`Matrix Input ` * Viz-> :doc:`Viewer Index+ ` .. image:: https://github.com/user-attachments/assets/6796a0c3-7df6-4ec2-93a9-91f2dda3d4f7 :target: https://github.com/user-attachments/assets/6796a0c3-7df6-4ec2-93a9-91f2dda3d4f7 * Generator-> :doc:`Plane ` * Generator-> :doc:`3pt Arc ` * Number-> :doc:`List Input ` * Matrix-> :doc:`Matrix Input ` * Viz-> :doc:`Viewer Index+ ` .. image:: https://github.com/user-attachments/assets/9891b297-a860-487f-aa46-d116b7d6001d :target: https://github.com/user-attachments/assets/9891b297-a860-487f-aa46-d116b7d6001d * Generator-> :doc:`NGon ` * Generator->Generatots Extended-> :doc:`Hilbert ` * Transform-> :doc:`Rotate ` * Matrix-> :doc:`Matrix In ` * Viz-> :doc:`Viewer Draw `