Nearest Point on Mesh ===================== .. image:: https://user-images.githubusercontent.com/14288520/196508801-a7149ece-35a9-4f46-93fd-b3e4449fc2f2.png :target: https://user-images.githubusercontent.com/14288520/196508801-a7149ece-35a9-4f46-93fd-b3e4449fc2f2.png .. image:: https://user-images.githubusercontent.com/14288520/196511961-63df5e7c-443a-43d3-a200-c29464f4334f.png :target: https://user-images.githubusercontent.com/14288520/196511961-63df5e7c-443a-43d3-a200-c29464f4334f.png .. image:: https://user-images.githubusercontent.com/14288520/196512405-888ef444-d7e7-4741-a3c6-b85672d83bee.gif :target: https://user-images.githubusercontent.com/14288520/196512405-888ef444-d7e7-4741-a3c6-b85672d83bee.gif Functionality ------------- Finds the closest point in a specified mesh. Inputs ------ Vertices, Faces: Base mesh for the search Points: Points to query Distance: Maximum query distance (only for Nearest in Range mode) Parameters ---------- * **Mode**: - **Nearest**: Nearest point on the mesh surface - **Nearest in range**: Nearest points on the mesh within a range (one per face) * **Flat Output**: (only in Nearest in Range) Flattens the list of every vertex to have only a list for every inputted list. * **Safe Check**: (in N-Panel) When disabled polygon indices referring to unexisting points will crash Blender. Not performing this check makes node faster Outputs ------- * **Location**: Position of the closest point in the mesh * **Normal**: mesh normal at closets point * **Index**: Face index of the closest point * **Distance**: Distance from the queried point to the closest point Examples -------- Used as skin-wrap modifier: .. image:: https://user-images.githubusercontent.com/14288520/196513979-581eaac9-02d5-4390-b0f4-93c27b3e5906.png :target: https://user-images.githubusercontent.com/14288520/196513979-581eaac9-02d5-4390-b0f4-93c27b3e5906.png * Generator-> :doc:`Segment ` * Generator-> :doc:`IcoSphere ` * Viz-> :doc:`Viewer Draw ` --------- .. image:: https://user-images.githubusercontent.com/14288520/196535057-49414fd8-f59f-4943-81a4-b9e2f5a6d78a.png :target: https://user-images.githubusercontent.com/14288520/196535057-49414fd8-f59f-4943-81a4-b9e2f5a6d78a.png * Generator-> :doc:`Segment ` * Generator-> :doc:`IcoSphere ` * Vector-> :doc:`Vector Lerp ` * Viz-> :doc:`Viewer Draw ` .. image:: https://user-images.githubusercontent.com/14288520/196535560-ef622a57-ecdb-4741-9410-3df82ee13348.gif :target: https://user-images.githubusercontent.com/14288520/196535560-ef622a57-ecdb-4741-9410-3df82ee13348.gif --------- Determine which polygons are nearer than a distance: .. image:: https://user-images.githubusercontent.com/14288520/196544827-ba6f069d-3d8b-4786-80ae-468add944239.png :target: https://user-images.githubusercontent.com/14288520/196544827-ba6f069d-3d8b-4786-80ae-468add944239.png * Generator-> :doc:`Plane ` * Generator-> :doc:`IcoSphere ` * Number-> :doc:`A Number ` * Vector-> :doc:`Vector In ` * List->List Main-> :doc:`List Length ` * List-> :doc:`Index To Mask ` * Text-> :doc:`Stethoscope ` .. image:: https://user-images.githubusercontent.com/14288520/196545316-1acd076d-37d6-4b90-a182-7235c8eef2ce.gif :target: https://user-images.githubusercontent.com/14288520/196545316-1acd076d-37d6-4b90-a182-7235c8eef2ce.gif --------- Placing objects on mesh: .. image:: https://user-images.githubusercontent.com/14288520/196542962-9ae63126-3ce8-4bc9-8c9b-662e3ef05b84.png :target: https://user-images.githubusercontent.com/14288520/196542962-9ae63126-3ce8-4bc9-8c9b-662e3ef05b84.png * Generator-> :doc:`Segment ` * Generator-> :doc:`IcoSphere ` * Generator-> :doc:`Cricket ` * Transform-> :doc:`Move ` * ADD: Number-> :doc:`Scalar Math ` * Vector-> :doc:`Vector In ` * Matrix-> :doc:`Matrix Normal ` * Viz-> :doc:`Viewer Draw ` .. image:: https://user-images.githubusercontent.com/14288520/196543406-38217fb4-6f65-4740-88cb-56dc268af55b.gif :target: https://user-images.githubusercontent.com/14288520/196543406-38217fb4-6f65-4740-88cb-56dc268af55b.gif